//
//  DeviceInfo.cpp
//  unigame
//
//  Created by Lee on 13-3-16.
//  Copyright (c) 2013年 Lee. All rights reserved.
//

#include "DeviceInfo.h"
#import <Foundation/Foundation.h>

void DeviceInfo::getResourceDir(char* output)
{
    NSString* path = [NSString stringWithFormat:@"%@/", [[NSBundle mainBundle] resourcePath]];
    sprintf(output, "%s", [path UTF8String]);
}